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H
- HAPPINESS - Enum constant in enum class com.l2h1.tamagotchi.model.states.Mood
- hasCriticalState(State.CriticalType) - Method in class com.l2h1.tamagotchi.model.LivingEntity
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Returns whether one of the entity's critical states is of the specified type.
- heal(double) - Method in class com.l2h1.tamagotchi.fragments.HealthFragment
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Increases the entity's health (
State.HealthState) by the value specified to represent the bonus for healing its companion. - HEALTH - Enum constant in enum class com.l2h1.tamagotchi.model.states.State.StateType
- HEALTH_TICK - Static variable in class com.l2h1.tamagotchi.model.states.State
- healthFragment - Variable in class com.l2h1.tamagotchi.activities.HouseActivity
- HealthFragment - Class in com.l2h1.tamagotchi.fragments
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Fragment representing the pharmacy, where the user can treat his Tamagotchi.
- HealthFragment() - Constructor for class com.l2h1.tamagotchi.fragments.HealthFragment
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Default empty constructor, required for replacement management.
- healthImageView - Variable in class com.l2h1.tamagotchi.fragments.HealthFragment
- healthImageView - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
- healthProgressBar - Variable in class com.l2h1.tamagotchi.fragments.HealthFragment
- healthProgressBar - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
- HealthState() - Constructor for class com.l2h1.tamagotchi.model.states.State.HealthState
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Constructs a
State.HealthStatewith a default value of 500. - healthTextView - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
- homeFragment - Variable in class com.l2h1.tamagotchi.activities.HouseActivity
- HomeFragment - Class in com.l2h1.tamagotchi.fragments
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Main fragment of the
HouseActivity, displayed by default when the activity is created. - HomeFragment() - Constructor for class com.l2h1.tamagotchi.fragments.HomeFragment
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Default empty constructor, required for replacement management.
- homeLayout - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
- house - Variable in class com.l2h1.tamagotchi.activities.EntityCreatorActivity
- house - Variable in class com.l2h1.tamagotchi.activities.HouseActivity
- House - Class in com.l2h1.tamagotchi.model
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The
Houseclass represents both the habitat of a living entity (LivingEntity, called resident in this context) and its simulation. - House() - Constructor for class com.l2h1.tamagotchi.model.House
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Constructs a
Housewith an empty name and a defaultLivingEntityresident. - House(String, LivingEntity) - Constructor for class com.l2h1.tamagotchi.model.House
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Constructs a
Housewith the specified house name and living entity resident. - house1 - Variable in class com.l2h1.tamagotchi.activities.MainMenuActivity
- house1Name - Variable in class com.l2h1.tamagotchi.activities.MainMenuActivity
- house2 - Variable in class com.l2h1.tamagotchi.activities.MainMenuActivity
- house2Name - Variable in class com.l2h1.tamagotchi.activities.MainMenuActivity
- house3 - Variable in class com.l2h1.tamagotchi.activities.MainMenuActivity
- house3Name - Variable in class com.l2h1.tamagotchi.activities.MainMenuActivity
- house4 - Variable in class com.l2h1.tamagotchi.activities.MainMenuActivity
- house4Name - Variable in class com.l2h1.tamagotchi.activities.MainMenuActivity
- HouseActivity - Class in com.l2h1.tamagotchi.activities
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The activity displayed when a user wants to take care of his companion, an entity that must be alive (if not, see
EntityDeadActivity). - HouseActivity() - Constructor for class com.l2h1.tamagotchi.activities.HouseActivity
- houseName - Variable in class com.l2h1.tamagotchi.activities.EntityCreatorActivity
- houseNameView - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
- HUNGER - Enum constant in enum class com.l2h1.tamagotchi.model.states.State.StateType
- HUNGER_TICK - Static variable in class com.l2h1.tamagotchi.model.states.State
- hungerImageView - Variable in class com.l2h1.tamagotchi.fragments.FoodFragment
- hungerImageView - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
- hungerProgressBar - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
- HungerState() - Constructor for class com.l2h1.tamagotchi.model.states.State.HungerState
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Constructs a
State.HungerStatewith a default value of 350. - hungerTextView - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
- HUNGRY - Enum constant in enum class com.l2h1.tamagotchi.model.states.State.CriticalType
- HYGIENE - Enum constant in enum class com.l2h1.tamagotchi.model.states.State.StateType
- HYGIENE_TICK - Static variable in class com.l2h1.tamagotchi.model.states.State
- hygieneFragment - Variable in class com.l2h1.tamagotchi.activities.HouseActivity
- HygieneFragment - Class in com.l2h1.tamagotchi.fragments
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Fragment representing the bathroom, where the user can wash his Tamagotchi.
- HygieneFragment() - Constructor for class com.l2h1.tamagotchi.fragments.HygieneFragment
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Default empty constructor, required for replacement management.
- hygieneImageView - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
- hygieneImageView - Variable in class com.l2h1.tamagotchi.fragments.HygieneFragment
- hygieneProgressBar - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
- hygieneProgressBar - Variable in class com.l2h1.tamagotchi.fragments.HygieneFragment
- HygieneState() - Constructor for class com.l2h1.tamagotchi.model.states.State.HygieneState
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Constructs a
State.HygieneStatewith a default value of 500. - hygieneTextView - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
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