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H

HAPPINESS - Enum constant in enum class com.l2h1.tamagotchi.model.states.Mood
 
hasCriticalState(State.CriticalType) - Method in class com.l2h1.tamagotchi.model.LivingEntity
Returns whether one of the entity's critical states is of the specified type.
heal(double) - Method in class com.l2h1.tamagotchi.fragments.HealthFragment
Increases the entity's health (State.HealthState) by the value specified to represent the bonus for healing its companion.
HEALTH - Enum constant in enum class com.l2h1.tamagotchi.model.states.State.StateType
 
HEALTH_TICK - Static variable in class com.l2h1.tamagotchi.model.states.State
 
healthFragment - Variable in class com.l2h1.tamagotchi.activities.HouseActivity
 
HealthFragment - Class in com.l2h1.tamagotchi.fragments
Fragment representing the pharmacy, where the user can treat his Tamagotchi.
HealthFragment() - Constructor for class com.l2h1.tamagotchi.fragments.HealthFragment
Default empty constructor, required for replacement management.
healthImageView - Variable in class com.l2h1.tamagotchi.fragments.HealthFragment
 
healthImageView - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
 
healthProgressBar - Variable in class com.l2h1.tamagotchi.fragments.HealthFragment
 
healthProgressBar - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
 
HealthState() - Constructor for class com.l2h1.tamagotchi.model.states.State.HealthState
Constructs a State.HealthState with a default value of 500.
healthTextView - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
 
homeFragment - Variable in class com.l2h1.tamagotchi.activities.HouseActivity
 
HomeFragment - Class in com.l2h1.tamagotchi.fragments
Main fragment of the HouseActivity, displayed by default when the activity is created.
HomeFragment() - Constructor for class com.l2h1.tamagotchi.fragments.HomeFragment
Default empty constructor, required for replacement management.
homeLayout - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
 
house - Variable in class com.l2h1.tamagotchi.activities.EntityCreatorActivity
 
house - Variable in class com.l2h1.tamagotchi.activities.HouseActivity
 
House - Class in com.l2h1.tamagotchi.model
The House class represents both the habitat of a living entity (LivingEntity, called resident in this context) and its simulation.
House() - Constructor for class com.l2h1.tamagotchi.model.House
Constructs a House with an empty name and a default LivingEntity resident.
House(String, LivingEntity) - Constructor for class com.l2h1.tamagotchi.model.House
Constructs a House with the specified house name and living entity resident.
house1 - Variable in class com.l2h1.tamagotchi.activities.MainMenuActivity
 
house1Name - Variable in class com.l2h1.tamagotchi.activities.MainMenuActivity
 
house2 - Variable in class com.l2h1.tamagotchi.activities.MainMenuActivity
 
house2Name - Variable in class com.l2h1.tamagotchi.activities.MainMenuActivity
 
house3 - Variable in class com.l2h1.tamagotchi.activities.MainMenuActivity
 
house3Name - Variable in class com.l2h1.tamagotchi.activities.MainMenuActivity
 
house4 - Variable in class com.l2h1.tamagotchi.activities.MainMenuActivity
 
house4Name - Variable in class com.l2h1.tamagotchi.activities.MainMenuActivity
 
HouseActivity - Class in com.l2h1.tamagotchi.activities
The activity displayed when a user wants to take care of his companion, an entity that must be alive (if not, see EntityDeadActivity).
HouseActivity() - Constructor for class com.l2h1.tamagotchi.activities.HouseActivity
 
houseName - Variable in class com.l2h1.tamagotchi.activities.EntityCreatorActivity
 
houseNameView - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
 
HUNGER - Enum constant in enum class com.l2h1.tamagotchi.model.states.State.StateType
 
HUNGER_TICK - Static variable in class com.l2h1.tamagotchi.model.states.State
 
hungerImageView - Variable in class com.l2h1.tamagotchi.fragments.FoodFragment
 
hungerImageView - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
 
hungerProgressBar - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
 
HungerState() - Constructor for class com.l2h1.tamagotchi.model.states.State.HungerState
Constructs a State.HungerState with a default value of 350.
hungerTextView - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
 
HUNGRY - Enum constant in enum class com.l2h1.tamagotchi.model.states.State.CriticalType
 
HYGIENE - Enum constant in enum class com.l2h1.tamagotchi.model.states.State.StateType
 
HYGIENE_TICK - Static variable in class com.l2h1.tamagotchi.model.states.State
 
hygieneFragment - Variable in class com.l2h1.tamagotchi.activities.HouseActivity
 
HygieneFragment - Class in com.l2h1.tamagotchi.fragments
Fragment representing the bathroom, where the user can wash his Tamagotchi.
HygieneFragment() - Constructor for class com.l2h1.tamagotchi.fragments.HygieneFragment
Default empty constructor, required for replacement management.
hygieneImageView - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
 
hygieneImageView - Variable in class com.l2h1.tamagotchi.fragments.HygieneFragment
 
hygieneProgressBar - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
 
hygieneProgressBar - Variable in class com.l2h1.tamagotchi.fragments.HygieneFragment
 
HygieneState() - Constructor for class com.l2h1.tamagotchi.model.states.State.HygieneState
Constructs a State.HygieneState with a default value of 500.
hygieneTextView - Variable in class com.l2h1.tamagotchi.fragments.HomeFragment
 
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